About the Job
Riot Visual Designers craft the best player experiences through their knowledge of systemic design, graphic design, interactivity, layout, typography, color theory, and illustration. Designers collaborate with cross disciplinary teams and act as both artistic and design problem solvers. They understand players and a...
As a Principal Visual Design Artist on an unpublished R&D title, you will be responsible for all aspects of Visual Design in an early-stage R&D game. We need your help to produce assets of the highest quality so our players can immerse themselves in our world. You'll report to the Visual Design Lead and collaborate ...
Key Responsibilities
Work with the team to create a visual style that satisfies the creative goals - establishing a unique visual identity for the game’s UI
Create visually balanced and intuitive interfaces that show an excellent grasp of readability, hierarchy, platform and player behavior patterns
Guide the planning of UI work, working with artists and designers to build on the creative vision
Create assets through each stage of development, taking ideas from concept to in-game implementation
Use deep knowledge of systemic design, graphic design, interactivity, layout, typography, color theory, and illustration to create seamless player experience
Extend themes throughout the project, establishing style guides and conventions
Establish the quality bar for visual design for the game
Required Skills & Abilities
Hands-on experience contributing to a major feature, game, product launch, or entertainment property through the craft of visual communication design.
8+ years of professional experience as a Visual Designer, UI Designer, or UI Artist
Expert knowledge in Figma & Adobe CC
Knowledge of the game development pipeline including optimization, localization and implementation
Experience shipping games in Unreal, Unity, or any relevant game engine.
Portfolio that demonstrates visual taste of contemporary graphic design and strong artistic style
Experience developing brand identities, logos, brand kits, etc.
Experience in a secondary area such as motion graphics, illustration, animation, or modeling
For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about players' experiences, this could be your role!
Qualifications
Experience:
8 years experience